
Dmytro Yurkin
I’m an architect based in Christchurch, specialising in architectural design and 3D visualisation. With experience in both architecture and game development, I bring a strong focus on clear communication, detail, and engaging spatial representation.
I’ve contributed to a range of projects, including a 42-storey residential development, and created over 170 3D models for game production. I work confidently in Revit and 3Ds Max, supporting projects from concept through to presentation.
I combine architectural thinking with advanced 3D modelling to communicate ideas effectively—from early concept through to presentation. My experience spans residential and large-scale projects, supported by strong skills in Revit, 3Ds Max, and visual rendering.


Developed 170+ game-ready character models using 3Ds Max and Photoshop, sharpening my attention to detail and visual storytelling
A selection of AI-generated work as I continue developing my skills with AI tools in design
